AI Insights · Timothy · October 2021
Top 5 Arcade Sports Apps in Latin America Q3 2021
In Q3 2021, the top 5 arcade sports apps in Latin America showed diverse performance trends in downloads, revenue, and active users, with notable fluctuations across different metrics.
In Q3 2021, the top 5 arcade sports applications in Latin America had varied performance on the unified platform, reflecting diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Tennis Clash:Sports Stars Game by Wildlife Studios experienced a steady weekly revenue, averaging around $37K, with a peak of approximately $40.2K at the end of August. Weekly downloads showed a significant upward trend, peaking at 203K in early August before declining to 75K by the end of September. Active users followed a similar trend, increasing to over 1M in early August and then gradually declining to 678K by the end of the quarter.
Captain Tsubasa: Dream Team from KLab Inc. saw a gradual decline in weekly revenue from $51K at the beginning of the quarter to around $17K by the end of September. Downloads fluctuated significantly, with a notable spike to 34K in late August. Active users peaked at 52K in late August but generally hovered around 38K towards the end of the quarter.
Golf Clash - Golfing Simulator by Electronic Arts had a relatively stable weekly revenue, averaging around $17K, with minor fluctuations. Weekly downloads were modest, ranging between 2.6K and 4.2K. Active users saw a steady decline, starting at 11K in late June and dropping to around 5.2K by the end of September.
Head Ball 2 - Soccer Game from MASOMO LIMITED maintained a consistent weekly revenue, averaging about $12K, with minor peaks reaching $14.8K. Downloads were strong, peaking at 161K at the start of the quarter and stabilizing around 117K by the end of September. Active users showed a gradual decline from 1.1M in late June to approximately 796K by the end of the quarter.
Golf Rival - Multiplayer Game by Zynga Inc. experienced a consistent weekly revenue, averaging around $8K, with minor fluctuations. Downloads showed a peak of 18K in mid-July before stabilizing around 7.4K towards the end of September. Active users also saw fluctuations, peaking at 95K in mid-July and then declining to around 64K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for comprehensive insights.